// main.pov // // This scene is a test to try and make simple partile animations. The // particles will actually be tiny 4 sided triangles. // // Written by: Henry Wagner (henryw@panix.com) #version 3.0 #include "colors.inc" #include "metals.inc" #declare Particle = union { triangle { < -.5, -.433, -.433 >, < 0, -.433, .433 >, < .5, -.433, -.433 > } triangle { < -.5, -.433, -.433 >, < 0, -.433, .433 >, < 0, .433, 0 > } triangle { < -.5, -.433, -.433 >, < 0, .433, 0 >, < .5, -.433, -.433 > } triangle { < .5, -.433, -.433 >, < 0, .433, 0 >, < 0, -.433, .433 > } scale 100 } #include "rings.inc" object { Saturn_Ring } camera { // location < 20000, 5000, -20000 > location < 20000, 1000, -5 > up < 0, 1, 0 > right < 4/3, 0, 0 > // look_at < 0, -1500, 0 > look_at < 0, 0, 0 > } light_source { < 100000, 100000, -100000 > color White }